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Beschreibung
Artificial intelligence (AI) is transforming gaming and entertainment by enhancing realism, interactivity, and personalization in ways that were once unimaginable. From adaptive difficulty and immersive storytelling to hyper-realistic visual effects and music generation, AI is reshaping how people experience digital media. These advancements not only expand creative possibilities for developers and artists but also raise important ethical questions about bias, addiction, and the misuse of technologies like deepfakes. The societal impact lies in AI's ability to redefine cultural expression, reshape audience engagement, and influence the future of both play and storytelling. Examining AI Innovations in Gaming and Entertainment focuses on specific uses, developments, difficulties, and the future potential of AI in the gaming and entertainment industries. It features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production. Covering topics such as deep learning, infinite gameplay, and virtual reality, this book is an excellent resource for academicians, researchers, game developers and designers, media and entertainment professionals, students and educators, industry leaders, policymakers, and more.
Artificial intelligence (AI) is transforming gaming and entertainment by enhancing realism, interactivity, and personalization in ways that were once unimaginable. From adaptive difficulty and immersive storytelling to hyper-realistic visual effects and music generation, AI is reshaping how people experience digital media. These advancements not only expand creative possibilities for developers and artists but also raise important ethical questions about bias, addiction, and the misuse of technologies like deepfakes. The societal impact lies in AI's ability to redefine cultural expression, reshape audience engagement, and influence the future of both play and storytelling. Examining AI Innovations in Gaming and Entertainment focuses on specific uses, developments, difficulties, and the future potential of AI in the gaming and entertainment industries. It features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production. Covering topics such as deep learning, infinite gameplay, and virtual reality, this book is an excellent resource for academicians, researchers, game developers and designers, media and entertainment professionals, students and educators, industry leaders, policymakers, and more.
Details
Erscheinungsjahr: 2026
Fachbereich: Populäre Darstellungen
Genre: Importe, Politikwissenschaft & Soziologie
Rubrik: Wissenschaften
Medium: Taschenbuch
ISBN-13: 9798337336916
Sprache: Englisch
Einband: Kartoniert / Broschiert
Redaktion: Saltz, Jeff
Tacheva, Jasmina
Tiwari, Shamik
Hersteller: IGI GLOBAL SCIENTIFIC PUBLISHING
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 254 x 178 x 20 mm
Von/Mit: Jeff Saltz (u. a.)
Erscheinungsdatum: 29.01.2026
Gewicht: 0,684 kg
Artikel-ID: 134544199

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