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Sprache:
Englisch
Regulärer Preis:
inkl. MwSt.
34,35 €
Versandkostenfrei per Post / DHL
Lieferzeit 2-3 Werktage ab Escheinungsdatum. Dieses Produkt erscheint am 27.10.2026
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Beschreibung
A guide to creating 3D sound in live, recorded and digital environments
IMMERSIVE SPATIAL SOUND offers clear, practical advice on how to master the tools and techniques for creating 3D sound in your live and recorded work. Written for sound designers and audio professionals in all industries, this guide demystifies the concepts behind spatial audio, from binaural and ambisonics to Dolby Atmos and object-based sound. Real-world case studies highlight the challenges, technologies and creative strategies used by leading practitioners.
INSIDE, YOU’LL FIND:
• Step-by-step techniques for recording, editing and mixing immersive audio
• Deep dives into the spatial tools used in theatre, live events, audio drama, cinema, and music production
• A breakdown of VR, AR, MR, and XR audio workflows
• Tips on interactivity, listener perspective and spatial realism
• Case studies from high-profile projects, revealing the problems encountered and creative solutions
Packed with expert tips, troubleshooting insights and industry-tested workflows, Immersive Spatial Sound is the go-to reference for bringing depth, direction and drama to every sound you create.
IMMERSIVE SPATIAL SOUND offers clear, practical advice on how to master the tools and techniques for creating 3D sound in your live and recorded work. Written for sound designers and audio professionals in all industries, this guide demystifies the concepts behind spatial audio, from binaural and ambisonics to Dolby Atmos and object-based sound. Real-world case studies highlight the challenges, technologies and creative strategies used by leading practitioners.
INSIDE, YOU’LL FIND:
• Step-by-step techniques for recording, editing and mixing immersive audio
• Deep dives into the spatial tools used in theatre, live events, audio drama, cinema, and music production
• A breakdown of VR, AR, MR, and XR audio workflows
• Tips on interactivity, listener perspective and spatial realism
• Case studies from high-profile projects, revealing the problems encountered and creative solutions
Packed with expert tips, troubleshooting insights and industry-tested workflows, Immersive Spatial Sound is the go-to reference for bringing depth, direction and drama to every sound you create.
A guide to creating 3D sound in live, recorded and digital environments
IMMERSIVE SPATIAL SOUND offers clear, practical advice on how to master the tools and techniques for creating 3D sound in your live and recorded work. Written for sound designers and audio professionals in all industries, this guide demystifies the concepts behind spatial audio, from binaural and ambisonics to Dolby Atmos and object-based sound. Real-world case studies highlight the challenges, technologies and creative strategies used by leading practitioners.
INSIDE, YOU’LL FIND:
• Step-by-step techniques for recording, editing and mixing immersive audio
• Deep dives into the spatial tools used in theatre, live events, audio drama, cinema, and music production
• A breakdown of VR, AR, MR, and XR audio workflows
• Tips on interactivity, listener perspective and spatial realism
• Case studies from high-profile projects, revealing the problems encountered and creative solutions
Packed with expert tips, troubleshooting insights and industry-tested workflows, Immersive Spatial Sound is the go-to reference for bringing depth, direction and drama to every sound you create.
IMMERSIVE SPATIAL SOUND offers clear, practical advice on how to master the tools and techniques for creating 3D sound in your live and recorded work. Written for sound designers and audio professionals in all industries, this guide demystifies the concepts behind spatial audio, from binaural and ambisonics to Dolby Atmos and object-based sound. Real-world case studies highlight the challenges, technologies and creative strategies used by leading practitioners.
INSIDE, YOU’LL FIND:
• Step-by-step techniques for recording, editing and mixing immersive audio
• Deep dives into the spatial tools used in theatre, live events, audio drama, cinema, and music production
• A breakdown of VR, AR, MR, and XR audio workflows
• Tips on interactivity, listener perspective and spatial realism
• Case studies from high-profile projects, revealing the problems encountered and creative solutions
Packed with expert tips, troubleshooting insights and industry-tested workflows, Immersive Spatial Sound is the go-to reference for bringing depth, direction and drama to every sound you create.
Über den Autor
GARETH FRY is a specialist in spatial audio across multiple fields. He has sound-designed large-scale binaural works such as Complicité’s The Encounter and Donmar’s Macbeth, starring David Tennant and Cush Jumbo. He has designed audio dramas for BBC Radio, including The Dark is Rising, (nominated for BBC’s Best Use of Sound award), as well as podcasts. His work in XR has been showcased at the Sundance, Tribeca, London and Venice Film Festivals, and exhibited globally. Gareth is also known for his technical innovation, as soundscape designer for the 2012 Olympic Games’ Opening Ceremony, Harry Potter and the Cursed Child and Punchdrunk’s Viola’s Room. He has also collaborated with musicians such as Bastille, Riz Ahmed and Thom Yorke. Awards include three Olivier Awards, two Tony Awards, two Drama Desk Awards, two Helpmann Awards, one WhatsOnStage award, and an Evening Standard award.
Details
| Erscheinungsjahr: | 2026 |
|---|---|
| Genre: | Importe, Kunst |
| Rubrik: | Kunst & Musik |
| Thema: | Theater & Film |
| Medium: | Taschenbuch |
| ISBN-13: | 9780719846045 |
| ISBN-10: | 0719846048 |
| Sprache: | Englisch |
| Einband: | Kartoniert / Broschiert |
| Autor: | Fry, Gareth |
| Hersteller: | The Crowood Press Ltd |
| Verantwortliche Person für die EU: | Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
| Maße: | 189 x 244 x 14 mm |
| Von/Mit: | Gareth Fry |
| Erscheinungsdatum: | 27.10.2026 |
| Gewicht: | 0,492 kg |