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Chapter 1 What Is Narrative Design? 1
Chapter 2 What Is Game Design? 9
Chapter 3 Story in Games 17
Chapter 4 Game Development as a Craft 25
Chapter 5 The Idea Is Everything...and Nothing 31
Chapter 6 The Player's the Thing 41
Chapter 7 The Team's the Thing, Too 47
Chapter 8 Game Genres and Their Players 57
Chapter 9 The Game Development Process 63
Chapter 10 Writing and Design for Analog Games 75
Chapter 11 Writing Advice 81
Chapter 12 Teaching Narrative Design and Game Design 89
Chapter 13 Career Opportunities in the Game Industry 99
APPENDIX A: PUBLICATIONS LIST, 105
APPENDIX B: CLASS SYLLABI, 113
APPENDIX C: COURSE ASSIGNMENTS (INSTRUCTIONS AND
TEMPLATES), 145
| Erscheinungsjahr: | 2020 |
|---|---|
| Genre: | Importe, Informatik |
| Rubrik: | Naturwissenschaften & Technik |
| Medium: | Taschenbuch |
| Inhalt: | Einband - flex.(Paperback) |
| ISBN-13: | 9780367191528 |
| ISBN-10: | 0367191520 |
| Sprache: | Englisch |
| Einband: | Kartoniert / Broschiert |
| Autor: | Breault, Michael |
| Hersteller: | CRC Press |
| Verantwortliche Person für die EU: | Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
| Maße: | 234 x 156 x 12 mm |
| Von/Mit: | Michael Breault |
| Erscheinungsdatum: | 12.05.2020 |
| Gewicht: | 0,351 kg |