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The Intersection of Animation, Video Games, and Music
Making Movement Sing
Taschenbuch von Lisa Scoggin (u. a.)
Sprache: Englisch

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Beschreibung

This book offers a rich exploration of the intersections between animation, video games, and music and sound, bringing together a range of multidisciplinary lenses.

This book offers a rich exploration of the intersections between animation, video games, and music and sound, bringing together a range of multidisciplinary lenses.

Über den Autor

Lisa Scoggin holds a PhD in musicology from Boston University, USA, and specialises in music in American animation.

Dana Plank is Adjunct Lecturer in music history for the Hartt School, University of Hartford, and The Ohio State University, USA.

Inhaltsverzeichnis

Part I: Adaptation and Comparative Usage

1. What is "Real?" Diegetic Spaces in Epic Mickey (Andrew S. Powell)

2. Rusted Red: Machinarium as Political Allegory (Tristan Kneschke)

3. A Watercolor that can be Played: Gris and the Appeal of Handmade Indie Games (María Lorenzo Hernández and Armando Bernabeu Lorenzo)

4. Building Worlds with Beethoven: Epistemic Roles of ("Classical") Music in Animated Films and Video Games (Reinke Schwinning)

5. The Pseudo-1930s World of Cuphead (Lisa Scoggin)

Part II: Gender, Sex, and Sexuality

6. Xandir P. Wifflebottom, Video Game... Hero? (Karen M. Cook)

7. Who on Earth is Carmen Sandiego?: Two Case Studies in Aural Identity (T.J. Laws-Nicola and Brent Ferguson)

8. Into the Dragon's Lair: A Sonic Tapestry of Medievalism, Gender, and Sexuality (Dana Plank)

9. From Fantasy to Trauma: Sound and Sex in School Days (Ko On Chan)

Part III: Nostalgia

10. The Retrospective and Retrocursive Stances in Retro Game Aesthetics: How DuckTales Remastered Got the Last Quack (Dominic Arsenault)

11. A Far-Off Memory: Kingdom Hearts III and Musical Reuse (Ryan Thompson)

12. Chiptunes to Cartoons: Video Game Aesthetics in the Plot and Sound World of Adventure Time! (Matthew Ferrandino)

13. Rurouni Kenshin: Anime-driven Nostalgia in Gaming Soundscapes (Stacey Jocoy)

14. Looking Forward, Turning Back: Ni no Kuni as a Renegotiation of the Anim¿shon Concept (Jason Cody Douglass and Rayna Denison)

Details
Erscheinungsjahr: 2025
Genre: Geschichte, Importe
Rubrik: Geisteswissenschaften
Medium: Taschenbuch
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9781032172248
ISBN-10: 103217224X
Sprache: Englisch
Einband: Kartoniert / Broschiert
Redaktion: Scoggin, Lisa
Plank, Dana
Hersteller: Taylor & Francis Ltd (Sales)
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 229 x 152 x 13 mm
Von/Mit: Lisa Scoggin (u. a.)
Erscheinungsdatum: 30.01.2025
Gewicht: 0,327 kg
Artikel-ID: 130665844
Über den Autor

Lisa Scoggin holds a PhD in musicology from Boston University, USA, and specialises in music in American animation.

Dana Plank is Adjunct Lecturer in music history for the Hartt School, University of Hartford, and The Ohio State University, USA.

Inhaltsverzeichnis

Part I: Adaptation and Comparative Usage

1. What is "Real?" Diegetic Spaces in Epic Mickey (Andrew S. Powell)

2. Rusted Red: Machinarium as Political Allegory (Tristan Kneschke)

3. A Watercolor that can be Played: Gris and the Appeal of Handmade Indie Games (María Lorenzo Hernández and Armando Bernabeu Lorenzo)

4. Building Worlds with Beethoven: Epistemic Roles of ("Classical") Music in Animated Films and Video Games (Reinke Schwinning)

5. The Pseudo-1930s World of Cuphead (Lisa Scoggin)

Part II: Gender, Sex, and Sexuality

6. Xandir P. Wifflebottom, Video Game... Hero? (Karen M. Cook)

7. Who on Earth is Carmen Sandiego?: Two Case Studies in Aural Identity (T.J. Laws-Nicola and Brent Ferguson)

8. Into the Dragon's Lair: A Sonic Tapestry of Medievalism, Gender, and Sexuality (Dana Plank)

9. From Fantasy to Trauma: Sound and Sex in School Days (Ko On Chan)

Part III: Nostalgia

10. The Retrospective and Retrocursive Stances in Retro Game Aesthetics: How DuckTales Remastered Got the Last Quack (Dominic Arsenault)

11. A Far-Off Memory: Kingdom Hearts III and Musical Reuse (Ryan Thompson)

12. Chiptunes to Cartoons: Video Game Aesthetics in the Plot and Sound World of Adventure Time! (Matthew Ferrandino)

13. Rurouni Kenshin: Anime-driven Nostalgia in Gaming Soundscapes (Stacey Jocoy)

14. Looking Forward, Turning Back: Ni no Kuni as a Renegotiation of the Anim¿shon Concept (Jason Cody Douglass and Rayna Denison)

Details
Erscheinungsjahr: 2025
Genre: Geschichte, Importe
Rubrik: Geisteswissenschaften
Medium: Taschenbuch
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9781032172248
ISBN-10: 103217224X
Sprache: Englisch
Einband: Kartoniert / Broschiert
Redaktion: Scoggin, Lisa
Plank, Dana
Hersteller: Taylor & Francis Ltd (Sales)
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 229 x 152 x 13 mm
Von/Mit: Lisa Scoggin (u. a.)
Erscheinungsdatum: 30.01.2025
Gewicht: 0,327 kg
Artikel-ID: 130665844
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