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Beschreibung

All escape games are:

  • easy to use

    The photocopiable escape games are designed to be set up easily, and the instructions are clear and concise.
  • entertaining

    Each game explores a range of topics commonly found in the coursebook and includes language that can be expected at this level. Set in a range of contexts, students can learn about English-speaking countries and cultures.
  • engaging

    Your students may become so involved in working together to solve the puzzles that they fail to notice that they are using the target language.

Why use escape games in the English classroom?

  • to break out of the everyday classroom routine
  • to apply general and language knowledge
  • to promote the 4 C's: communication, collaboration, creativity, critical thinking
  • to boost self-confidence and strengthen relationships

How do escape games improve students' language skills?

To solve escape games, students apply their speaking, writing, listening, and reading in an integrated way. Each game ensures that they improve their English by repeating and reinforcing vocabulary and grammar in a playful way. All escape games have a clear language and thematic focus.

The Hybrid Edition means that you can use both the Print Edition and Digital Edition. You'll find a licence key (for teachers and students) in the Print Edition which gives you direct access to the Digital Edition and all the digital media content on the allango learning platform.

All escape games are:

  • easy to use

    The photocopiable escape games are designed to be set up easily, and the instructions are clear and concise.
  • entertaining

    Each game explores a range of topics commonly found in the coursebook and includes language that can be expected at this level. Set in a range of contexts, students can learn about English-speaking countries and cultures.
  • engaging

    Your students may become so involved in working together to solve the puzzles that they fail to notice that they are using the target language.

Why use escape games in the English classroom?

  • to break out of the everyday classroom routine
  • to apply general and language knowledge
  • to promote the 4 C's: communication, collaboration, creativity, critical thinking
  • to boost self-confidence and strengthen relationships

How do escape games improve students' language skills?

To solve escape games, students apply their speaking, writing, listening, and reading in an integrated way. Each game ensures that they improve their English by repeating and reinforcing vocabulary and grammar in a playful way. All escape games have a clear language and thematic focus.

The Hybrid Edition means that you can use both the Print Edition and Digital Edition. You'll find a licence key (for teachers and students) in the Print Edition which gives you direct access to the Digital Edition and all the digital media content on the allango learning platform.

Details
Erscheinungsjahr: 2025
Fachbereich: Erwachsenenbildung
Genre: Schule und Lernen
Produktart: Schulbücher
Rubrik: Schule & Lernen
Schulform: Allgemeinbildene Schule
Thema: Volkshochschule
Medium: Bundle
Titelzusatz: Escape activities for the English classroom A1-A2. Teacher's Book with digital extras including allango licence key (36 months)
Inhalt: 1 Taschenbuch
1 MP3, Download oder Online
ISBN-13: 9783125017979
ISBN-10: 3125017971
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Snelling, Rhona
Hersteller: Delta Publishing
Delta Publishing by Klett
Verantwortliche Person für die EU: Ernst Klett Sprachen GmbH, Kundenservice, Rotebühlstr. 77, D-70178 Stuttgart, kundenservice@klett-sprachen.de
Maße: 291 x 210 x 10 mm
Von/Mit: Rhona Snelling
Erscheinungsdatum: 30.09.2025
Gewicht: 0,33 kg
Artikel-ID: 134025521

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